This week, I had the opportunity to interview game designer and monster writer Kate Bullock about her work. She gives us insights into the game industry, some of the issues in gaming, and some background on amazing and fascinating monsters.
Kate Bullock is a Canadian community and convention organizer with a passion for striving to create safer and more inclusive spaces within the TTRPG community. She’s one of the main organizers of Breakout Gaming Convention, the TTRPG Creative Co-op, and the previous president of the Indie Game Developer Network. She has previously worked in community organizing for the Gauntlet Podcast and Toronto Area Gamers.
You can find her blog, Bluestocking’s Organic Gaming, filled with in depth analyses of the gaming community and what we can do to make it better. Kate is a consultant for safety and inclusion in the RPG world, as well as a content and developmental editor for RPGs to ensure they meet industry standards around inclusion and safety.
When she’s being a game designer, you can find her game, Crossroads Carnival, at Magpie Games. You can also check out her work in The Veil: Cascade, Atlas Animalia, and Dust, Fog, and the Glowing Embers. Her itch and drivethru page have several games of her own creation, including Savior, recently nominated for Best Rules in the Indie Groundbreaker Awards. If you’re bored and want to get to know her, you can find her on Twitter as @bluestockingetc.
Outside of gaming, Kate is a massage therapist, doula, and trauma focused life coach and spiritual healer. She is a restorative justice facilitator and conflict mediator, with training in nonviolent communication and de-escalation. She lives on a big plot of land in the middle of nowhere with her guinea fowl.
Check out bluestockings.ca for Kate’s website and umg.rocks for the project website at Unicorn Motorcycle games
Interviewed by Derek Newman-Stille, MA, PhD ABD (They/Them)