A review of Jeff Lemire’s Sweet Tooth: Out of the Deep Woods (Vertigo, 2010)
By Derek Newman-Stille
Set in a post-outbreak society where most of the society has died of the plague and the remaining bits of humanity know that they have a countdown on their remaining life, Sweet Tooth: Out of the Deep Woods is a tale of loneliness and the desire to find one’s place in the world. In this post-outbreak society, the only people who are uninfected are human-animal hybrids, who appeared at around the same time that people started dying of the infection.
Having been raised in isolation, Gus, a human-deer hybrid, is soon left without the father who was his only connection to the world. Growing up surrounded by religious ideas and only his father to provide an interpretation of the world, Gus believed that he lived in the End of Days, his small, idyllic forest cabin surrounded by hellfire. When Gus’ father dies of the plague that is spreading across the world, he is left to interpret the world on his own, particularly when people invade his small woodland space and bring to him all of the hatred and fear that a plague-filled world has for those who are different, particularly those who are immune to the disease.
Sweet Tooth: Out of the Woods is a tale of coming-of-age in the apocalypse, a story of youth cut off from any semblance of normalcy and forced to discover this new world with only scant memories of the past world, snippets of conversations, religious ideologies, and fear as a guide.
Jeff Lemire’s artistic style, blending the dreamscape with the harsh sketched lines of a post-apocalyptic reality evokes the complexity of this world, filled of both destruction and the potential for change and growth.
You can explore Jeff Lemire’s blog site at http://jefflemire.blogspot.ca/ .